Final Fantasy 7

10 Phoenix Downs and a Secret Cave:
On the way to Coral, go to the switch that you push to let the others go through. If you explore around that area, you should hear birds chirping. Go up the hill where you hear it (you might have to search to find the right spot) and pick the first choice you are given.

After collecting the 10 Phoenix Downs, go back down to the lower tracks and follow your partners. As they turn to the right, you need to take the left split because buried in the hill under the tracks is a cave with an x-miner. A Power Source, Mind Source, and Tent may be acquired within this hidden area.

Alternate Save Pictures:
Every time you save there will be a different picture on your memory card manager. Here is the list of pictures
FILE 1 : CLOUD
FILE 2 : BARRET
FILE 3 : AERIS
FILE 4 : CAIT SITH
FILE 5 : RED XIII
FILE 6 : CID
FILE 7 : TIFA
FILE 8 : VINCENT
FILE 9 : YUFFIE
FILE 10 : RUFUS
FILE 11 : TSENG
FILE 12 : PRISCILLA
FILE 13 : RUDE
FILE 14 : DAIN
FILE 15 : SEPHIROTH

Ancient Forest:
To get to the Ancient Forest before disc 3, simply ride up the hill with a black, gold or green chocobo.

Beat the Cosmo Canyon Boss:
To beat this boss just use the X-Potion you got from one of the spider caves you went through in the screen before. Pheonix Downs DO NOT WORK ON HIM!!!

Emerald Weapon:
The easiest way to beat the Emerald Weapon is to have these things equipped to the person specified:

Cloud: At Level 90-99
Knights of the round mastered
W-Summon
Final Attack Mastered
Revive to the second level attached to Final Attack
MP Absorb euipped with the Knights Of The Round
HP and MP plus until your at 9999/999
Mime
Ultima Weapon

Barret: At Level 90-99
Mime
HP and MP Plus until your at 9999/999
Final Attack Mastered
Revive to the second level attached to Final Attack
Gravity
Under Water-(see Kalm Traveller section)

Cid: At level 90-99
Mime
Final Attack to the fourth level
Revive to the second level attached to Final Attack
Bahamut ZERO mastered attached to quadra-magic
Quadra Magic to the third level
HP and MP Plus until your at 9999/999

OK. Now your ready. First have Cloud do Knights Of The Round twice. Then have Barret and Cid Mime it. When that is done let Emerald attack. Do not mime for a third time. For one good reason-If it kills one of you members then the Final Attack will be used and the party members would mime that. But if one is killed have cloud Use Knight Of The Round twice again. And mime it. But if it didn't kill you then just mime three more times. By the time this is over each of them would have used knights of the round four times each. But its not dead yet. All it takes is one or two more Knights Of the Round and it is dead.

NOTE: Do not have anyone have counter attack equipped becaude ot will screw up the whole process. When you win you will get the earth harp. Take it to the Kalm Traveller (see Kalm Traveller section.)

Beat the Ruby Weapon
Ok for this you will need to do alot of leveling up but it is worth it. All of the leveling up can be done in the northern crater. You can get more ribbons by morphing the guy with the star over his head in the magic pots area. You will need to follow the directions below exactly as stated for you to win. Do not have counter or counter attack on because you will just get messed. You will need to master 4 Final Attack and 1 KOR and 1 Bahamut ZERO. You will also need a master summon from emerald weapon or huge materia. Here is what you should have equipped:

CLOUD:
Weapon: Ultima Weapon
Armor: Mystile
Acc.: Ribbon
Level: 99

Materia:
W-summon
Speed Plus+HP Plus(both mastered)
KOR Level 1
Final Attack+Pheonix(both mastered)
Mime

BARRET:
Weapon: Missing Score
Armor: Aegis Armlet
Acc: Ribbon
Level: 99

Materia:
Final Attack+Revive(both mastered)
Final Attack+Bahamut Zero(both mastered)
W-Summon+HP Plus (both mastered)
Magic Counter level 4 only and KOR mastered
MP Absorb mastered+Master Summon
NOTE: that many final attacks may look funny, but the more of them you have on the more attacks you do when you die.

CID(or any one else):
Weapon: Venus Gospel
Armor: Mystile
Acc: Ribbon
Level: 99

Materia:
Mime

Now that you have all of the materia in place, have Barret in the middle and cloud and cid on the sides. Get into a normal battle and kill off barret and cid. Trust me just do it. Now go fight Ruby. Since 2 of your guys are already dead his first attack is he puts his tentacles in the ground. Have cloud use W-Summon with KOR first and Pheonix second. Now Ruby will take his tentacles out of the ground. Have barret Use W-Summon with 2 KOR. If you can have cloud and cid mime it. Ruby will start to use whirl sand but don't worry, he only does to the outside people, so barret is safe. Keep on using W-Summon And KOR. Don't worry, your MP will be restored every time you use KOR. And don't try to use any healing because hes in trouble when he kills you. When he kills you you will do Bahamut Zero AND Life 2. And while your time bar is going up he will hit you with Ruby Ray or ruby flame. Then you will counter with a KOR and pick W-Summon Again with 2 KOR and repeat the process. After about 3 or 4 rounds he will die.

If you use this method each round you do 3 KOR 1 Bahamut Zero and Life 2.Don't worry about him using ultima because if it kills you he is in lots of trouble. After clouds first attack on the tentacle, DO NOT ATTACK THEM AGAIN, IF YOU DO IT IS A WASTE, HE WILL JUST REVIVE THEM AGAIN BY PULLING THEM OUT.

Kalm Traveller:
In Kalm, on the far right there is a house that you can go into. Go into the house and then head up the stairs. There will be a man standing in the middle of the room. He tells you that there are tree things that he needs. The GuideBook, Earth Harp, and Desert Rose.

1.GuideBook - Go to Junon. Go up the elevator and then head to the underwater reactor (where you got the submarine). At the endof the underwater tunnel the door will be locked. Run around the area and you will fight the ghost ship. Hit it few times and then morph it. It will turn into the GuideBook. Take it to the guy who asked for it. He will ask you trade him for the Underwater materia. Trade him. The Underwater materia takes away the 20 minute timer away when fighting the Emerald weapon.

2.Earth Harp - After getting the Underwater materia go kill Emerald Weapon. Kill it anf you will recive the Earth Harp. Take it to the guy in Kalm and trade him. You will get the Master Magic, Master Command, and the all powerful Master Summon!

3.Desert Rose - Go and fight the Ruby Weapon. Kill It and you will get the Desert Rose. Take it to the guy in Kalm and trade him. He will give you a Gold Chocobo.

Beta Materia:
When you first go to the Chocobo ranch you have to catch a chocobo to avoid the Midgarsorm. Well, I figured out a way to get the powerful Beta spell before the second disc. You need the Enemy skill materia, a Fire materia, and any elemental materia equipped on one person. MAKE SURE THE LAST TWO ARE ON YOUR ARMOR! If you keep this character healed until Midgarsorm casts Beta you SHOULD be able to survive the spell. Then just finish him off. This is tricky to pull off but if done correctly you will be set for a LONG time.

Cast Any Spell Three Times:
To cast three magic spells in one round, first equip someone with a Magic Materia + "All" Support Materia. You'll also need Barrier Materia with the Reflect spell learned. When you enter battle, cast Reflect on the entire party, (your party). Then cast the magic spell that was connected to the "All" Materia on YOUR party. Even though you casted the spell once, it will be reflected and returned to the enemy hitting for three times! And for the same price of the usual MP's. What's even better is that if you have W-Magic, you can cast that spell twice, or two different spells (both need to be connected to "All" Materia) hitting for six times!

Chocobo Tricks:
While racing the chocobos, hold L1 + L2 + R1 + R2 to increase your speed. To increase their stamina, hold R1 + R2. While choosing a chocobo to race, press L1, L2, R1, R2 or any direction to pan, zoom and rotate the chocobo you're viewing.

Curse Ring:
While in Mideel (before it has been destroyed), go to the weapons shop and check the door in the back (the one that does not open.) Next, go to the shop on the hill with the man on the balcony. Walk behind him along the part of the balcony on the side of the shop until you here a rattling sound. Check the spot and you will get a key. Use the key on the door, and it will break off. The owner will ask what happened. Tell the truth and he will give you the curse ring. If you lie, he will not give it to you. It raises all of your stats, but puts the character on death sentance, but this can be countered with a Phoenix Down.

Defeating Savior Sephiroth
This for a second last boss is really easy. Wait for him to use barrier. Right after that have someone except cloud use DeBarrier. Then Have Cloud do Knights Of thre Round twice (using W-Summon) and if hes not dead yet just have someone mime it and then he will definately be daed.

Final Sepheroth:
THERE IS NO WAY TO LOOSE THIS BATTLE!!
All you that you are able to use when fighting the last Sephiroth is Clouds Limit 4 Limit Break(even if you don't have it). And even if Sephiroth hits you first, you automatically counter. He has 0 MP So any kind of strike will kill him in one shot. So just make it look good and use the Limit Break.

Easy AP:
Go to the forest outside of Meedeel. Walk around until you fight Head Hunters or Caterpillers. Equip Cloud with an Apocalipse sword and everyone with a Rune Armlet. If you fight a group of 4 Head Hunters you get 340 AP. Caterpillers and a group of 3 Head Hunters give you 240 AP. Equip as many 'ALL' and 'MAGIC PLUS' materia a possible in the sword and Rune Armlet. When mastered they are worth 1.4 million gil each.

Easy Accessories:
Here's a way to get two very helpful accessories.

Ribbon: To get a ribbon you must go into the crater and walk around until You fight a Master Tonberry. Attack him a few times and then morph him. He will turn into a Ribbon.

Tetra-Elemental: There is a small desert island in the south under the Western Continent. Land there with the Highwind or with a gold chocobo. Walk on the sand until you fight a small cactus man. Morph him a eh becomes a Tetra-Elemental. Note: I have had the best luck morphing with Yuffie simply because see deals 9999 HP damage each time. It may be a different case for you but Yuffie is usually the best morpher.

Easy Life
With this code, you can easily restore life while in battle without having to worry about anything happening. Enter a battle, and when your characters' health gets low, cast regenerate on him/her/them. Once the spell has been cast, open the Playstation lid and have someone cast a spell.

FOR THIS TRICK TO WORK THE LID ON THE PLAYSTATION MUST BE OPEN BEFORE YOU CAST THE SECOND SPELL!

With the lid open, the game won't be able to cast the spell, so the game will stop until you close the Playstation lid. Once the lid is closed, the game will function corectly and you can resume play. The trick to this code is that while the game is looking for the CD, the regenerate spell will still be working, so your life will fill up while nothing else happens! This code works great for some of the ultra tough bosses (Emerald and Diamond Weapon) because nothing else will happen while the lid is up.

Easy Money
If you want virtually unlimited money, here is a wonderful trick. As soon as you have mastered an "All" mateira, remove it and replace it with the new born one and sell the old one. This may seem like kind of a harsh comprimise, but each mastered "All" is 1.4 million gils! and scince they are so easy to master you will keep geting more and will never miss them. Sell one or two and you will never run out of money ever again!

Easy Money, AP and Experience:
Go to the desert outside of the golden saucer and walk around for a while. Sooner or later a little cactus man will appear. You can't beat him with magic or weapons, but he can be defeated by summoning Chocobos or Mogs. If you manage to kill him he's worth 10,000 gil!

For better results, head for the Mideel Area (an island in the south) and look for Sea Worms. Each one you defeat is worth 1300 EXP, 200 AP and 5000 gil!

Effortless GP Gain:
To do this trick, you need a joystick controller with rapid-fire settings and access to the Gold Saucer.

Go to Wonder Square, and up to the arm-wrestling game. Wrap a rubberband around your joystick so that it's pulled to the upper left diagonal, so that Cloud continuously walks into the arm-wrestling machine but not into the GP-trading girl. Now, turn on the rapid-fire for the 'O' button. Cloud will now repeatedly challenge and beat the wrestling game. Slowly but surely, your GP will increase. It takes a while, so it's probably best to set this up just before you go to bed at night, and leave it on while you sleep. By morning, you should have plenty of GP to buy your Gold Pass and the two secret Materia: XP-Plus and Gil-Plus. Cheater!

Fast Materia Level-Ups This cheat can only be done in the third disc. First, go to the Northern cave and look for mole like creatures with a star above thier heads, also holding a knife and a lantern. Steal an elixir from them and then run away. After that, look for these small creatures in a floating pot. They will say "Gimme' an elixer". Give them one. Then kill it. Each one killed will give you 1,000 AP. You can not kill them unless you give them an elixer.

Gain Limit Breaks Easily:
When in normal status use a "Hyper." This will let your limit meter go up faster, so you can use your old techniques more. The reason for this is that one way to get your limit breaks gained is to use your old techniques.

WARNING: When you use the "Hyper," your status changes to "Fury," which will lessen your hit rate.

Another way to gain your limit breaks is to defeat large groups of enemies. Try this: When leaving the Nibel Mountains and heading for Rocket Town, you should see a group of forests when you leave the mountains. Try engaging combat there, because sometimes you fight large groups of enemies there. Such as a group of six "Battery Caps," or sometimes five "Battery Caps" and one "Valron." This might help in getting your limit techniques also.

Huge Materia:
To obtain the Huge Materia in Rocket Town, press Circle, Square, X, X as the passcode.